Farming Simulator 17: SAMPLE MOD DOT TRIGGER SDK V1

Farming Simulator 17 mods

Farming Simulator 17: SAMPLE MOD DOT TRIGGER SDK V1

EN
Hello everyone here is the FarmingSimulator17DoorTriggerSDK parru yesterday on the giant site editor.
This mods and use editor with giant so that the opening of automatic doors of your buildings that are on your card or in your buildings and placeable objects fonctione correct way.
you trouveres both a i3d for cards and one for placeable objects with modDesc, animatedObjects, templateBuilding and redme and store_templateBuilding for placeable with automatic desportes the scrips are based scrips generic.
Good game to all

FR
Bonjour à tous le voici le Farming Simulation 17 Door Trigger SDK paru hier sur le site de giant Editor.
Ce mods et a utiliser avec giant Editor afin que l’ ouverture des portes automatique de vos bâtiments qui sont sur vos carte ou dans vos bâtiments et objets placable fonctionne de façon correct .
vous trouvères les deux i3D un pour les cartes et un pour les objets placable avec les modDesc ,animatedObjects,templateBuilding et les redme et le store_templateBuilding pour le objet placable avec des portes automatique les scripts sont des scripts générique de base .
bon jeux a tous

DE
Hallo an alle hier ist die FarmingSimulator17DoorTriggerSDK parru gestern auf der Riesen-Website-Editor.
Diese Mods und verwenden Editor mit Riesen, so dass die Öffnung der automatischen Türen Ihrer Gebäude, die auf Ihrer Karte oder in Ihren Gebäuden und platzierbaren Objekten fonctione richtige Weg.
Sie trouveres sowohl eine i3d für Karten und eine für platzierbare Objekte mit modDesc, animatedObjects, templateBuilding und redme und store_templateBuilding für platzierbar mit automatischen Desportes die Scripts basieren Scripts generisch.
Gutes Spiel für alle

Credits:
Giant Editor
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