FS19 Courseplay for FS19 v6.03.00003

FS19 Other

FS19 Courseplay for FS19 v6.03.00003

6.03.00003 MP, Mode 9, baler and pathfinder improvements
fix mode 2/3 in MP
reduce network load by only sending updated values
improved mode 9 raycast
improved baler handling
diff small changes
enabled fueling by trailer
mode 1/4 wait while they get loaded
fixes mode 4
improved shovelPositions
mode 3 code cleanUp
Pathfinder retries with ignored fruit if a path for hybrid A*
section can’t be found. This should eliminate most cases where
no path could be found in Mode 2 and 3
Better up/down -> headland transition for #6067
Finish last up/down row (drive until implement reaches
the end of the row before turning towards the
next (headland) waypoint.

6.03.00001 Mode 2/3 and traffic conflict improvements
Detect possible traffic conflicts before they happen and
slow down to avoid collision.
For close range, use a proximity sensor to slow down, stop,
or swerve the other vehicle.
Better handling of multiple unloaders for Mode 2/3.
Closes #5986, #5987
Also fixes #6340

Fixed AutoDrive course loading bug and other course editor issues.
Initial release of the course editor.
Added course editor translation entries to non-english translation files.
Fixed AutoDrive course loading bug and others.

CHANGES
A save attempt is no longer attempted when using the save hotkey on an unsaved course.
You can no longer launch the editor on an autodrive course.
Fixed ‘unable to load autodrive course’ error.u
For best course loading performance, set the hud to not load courses at startup, especially if you have a lot of
large courses.
If you load a saved course and it looks like it has the wrong edits, then clear the course and click the reload
courses button, then load the course again.
Now when generated courses that have a zero speed show the speed as ‘auto’ in the waypoint info panel.
This tells you that courseplay will calculate the speed for that waypoint. If you change the speed with the
hotkeys, it will show the actual speed. Reduce the speed to zero again and it will show ‘auto’.
Now dragging is done with the courseplay primary mouse button, instead of always button 1 which is the left mouse
button. If you change the courseplay primary mouse button mapping, you will need to restart the game for.

Credits:
courseplay
1 Star2 Stars3 Stars4 Stars5 Stars (No Ratings Yet)


What is Farming Simulator 17 mods

Still don’t know what’s the use of Farming Simulator 17 mods? Don’t worry. Here you’ll get all the information you need! Farming Simulator 2017 mods can upgrade the original game. Even though the game seems really good, sometimes you may miss some of the tools, vehicles or something else in the game. Also, the game itself releases different kind of mods to fix some bugs, which disturb players or just trying to make the game more attractive. For all of these reasons you should use FS 2017 mods. Also, mods provide an opportunity to create individually unique game. As there are numerous of different FS 17 mods, by installing any of them you’ll change the game even a little bit and it will become unique. All the LS 17 mods are absolutely free, so there is no need to worry about payments or hidden taxes. Download Farming Simulator 2017 mods now and dive into the most exciting adventures of your life!




Trending FS19 Other mods

Leave a Reply

Your email address will not be published. Required fields are marked *