Biggest in the world excavator v1.4 FS17
This excavator consumes fuel and produces gravel and then unloads it into the new gold wash factory. which produces sand and gold
Changelog :
Version 1.4 :
I finally got it gold
washing plant produces gold pallets
liguei todas luzes do baggger
increased speed of the machines. washing plant10000 / h, bagger 50000 / h
Version 1.3 :
night lights always on
version 1.2
escavator:
removed invisible display ,triggers not used
green pipe light fixed
imput fuel only
replace output sand for dirt
add mod gold whashplant 2.0 :
add ramp add bucket
larger imput triggers , capacity work velocidty
added sellpoint sand dirt “gold”
sand dirt is worth 0. gold 1000
unfortunately the mod more materials does not have fillplane gold. I replaced with straw.
minor fixes :
added bagger scrrpt,It does not work for study alone.
replace sand dirt icon more materials mod
03 Feb 05:48
Version 1.2
changelog :
version 1.2
escavator:
removed invisible display ,triggers not used
green pipe light fixed
imput fuel only
replace output sand for dirt
add mod gold whashplant 2.0 :
add ramp add bucket
larger imput triggers , capacity work velocidty
added sellpoint sand dirt “gold”
sand dirt is worth 0. gold 1000
unfortunately the mod more materials does not have fillplane gold. I replaced with straw.
minor fixes :
added bagger scrrpt,It does not work for study alone.
replace sand dirt icon more materials mod.
install: unzip the files: FS17 AAA_More_Material_v1_5 and FS17 placeable sandescavator fs17_washplant_placeable_ModLandNet in the folder
C: Users ……….. Documents My Games FarmingSimulator2017 mods
v 1.4 gold pattets finally working!!!!!!!!!
I changed the scripts of more mod material to run with gold
gold pallets are working
attention map editors
I’m summoning a battery of tests with the machine
goal: enable the bagger script
Explanation: I do not understand very well the script LUA, this script controls the excavator as a remote control on the map gift of caucasus speed of the rotor, movement of the gindaste, and even the triggers of discharge are controlled by this script.
instructions: basically you should put the backhoe on the map with the giants editor and activate the bagger script.
the excavator is in FS17_sandescavator_placeable / excavator / excavator.i3d do not use the excavator edited.
in C: Users fabricio Documents My Games FarmingSimulator2017 mods yourmapa edit modDesc xml
in <l10n> type it
<text name=”bagger”><en>Quarry</en><de>Steinbruch</de><ru>??????</ru></text>
<text name=”selectBaggerFillType”><en>Select mining filltype:</en><de>Wählen Bergbau fillType:</de><ru>??? ????????:</ru></text>
in <extraSourceFiles>
<sourceFile filename = “maps / scripts / Bagger.lua” />
do not forget to put the bagger script in maps / scripts /
in the tests that I did the night lights are working. script is active on map gift of caucasus
feel free to comment your doubts let’s use this furum to share knowledge and learn more.